PC / PS4 / Xbox One
Role: Studio Art Director (Cyptic Studios)
2016 was an incredible year for Cryptic Studios and Star Trek Online. For the first time ever, console audiences were able to take part in the largest and longest running Star Trek MMO.
Bringing Star Trek Online to the PS4 and Xbox One was a herculean effort, given the massive amount of live content, systems, UI and technical constraints of a bespoke MMO and engine initially designed for PC only.
Audience response was overwhelmingly positive, and the consoles went on to become a popular and highly profitable part of Star Trek Online’s business that continues to this day.