PC + Mac
Role: Studio Art Director (Paragon Studios / NCsoft)
Lead Environment Artist (Cryptic Studios)
City of Heroes was groundbreaking for it’s time, and is still beloved by players to this day.
This cinematic is neither, but it captures a nostalgic moment of transformation when the game went from an indie upstart effort to a fully funded and published MMO with innovative combat, movement, gameplay and character customization features other MMOs would later emulate.
I worked on this title initially as lead environment artist from the end of the City of Villains initial development cycle at Cryptic Studios and eventually took on art direction for the franchise and founding studio art director at NCsoft’s Paragon Studios.
I’ll always be fond of this game, the stories it told, what it taught me about creative leadership, management and the importance of every aspect of live game health and community.